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Monday, November 7th 2011, 2:04pm

Update 2.0 - "wheel of fortune"

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[Feature] "wheel of fortune" implemented
[Feature] possibility to receive premiumitems and crowns with "wheel of fortune" for free
[Feature] History about gained items in "wheel of fortune"
[Feature] scoring combats: possibility to receive fortune stones (to use the "wheel of fortune")
[Feature] new icon for scoring combats
[Feature] new item: fortune stone (benefit: with every stone it is possible to win something on the "wheel of fortune" - available in shop, "wheel of fortune", combat)
[Feature] new item: fortune dice (benefit: possible to change items on "wheel of fortune" with every dice - available in shop, "wheel for fortune")
[Feature] new item: horseshoe (benefit: accelerated res transfer - available in shop, "wheel of fortune")
[Feature] new item: army dummies (benefit: not existing troops shown in spionage report - available in shop, "wheel of fortune")
[Feature] new item: tactical retreat (benefit: abortion of attacks, support, spionage - available in shop, "wheel of fortune")
[Feature] new item: resources (benefit: different amount of res directly added - available in "wheel of fortune")
[Feature] throne room: all relics divided into "shop" (purchasable items) and "inventory" (overview of all items)
[Feature] marking of not available fields in mass recruitment
[Feature] optimized help page for premium explanations
[Feature] extended version of buff line if more than 5 entries available
[Feature] priority data in mass recruitment
[Bugfix] display problems in premium overview
[Bugfix] corrected text for building plan
[Bugfix] renaming "add new group" into "group management"
[Bugfix] display problem in spionage reports fixed
[Bugfix] wrong sorting of building plans in throne room
[Bugfix] broken display of long settlement names fixed
[Bugfix] incorrect insert in troup simulator
[Bugfix] mass recruitment fixed (keeping level, troops in queue)
[Bgufix] building time of units in mass recruitment fixed
[Bugfix] negative settlers
[Bugfix] broken inactivity deletion fixed
[Bugfix] problem with relocation
[Bugfix] error if changing settlement while starting an attack
[Bugfix] postponed units in tooltip on map
[Bugfix] font size on map optimized
[Bugfix] text errors on help page fixed
[Bugfix] changed design in simulator while active night bonus
[Bugfix] jumping layout in troop movements
[Bugfix] bug in message system
[Bugfix] overdue problem in attacks
[Bugfix] not possible to select beginner world before login of player
Explanations:
  • scoring combats
    • possible to win fortune stone in combats if:

- target has at least 75% of your total points
- target is not more than 150 ranks behind you
- target is not in same alliance or barbarian village
- not more than one stone per day
- shown in combat report if you won a stone
- received items usable just on the server, do not protect from inactivity deletion

structure of "wheel of fortune"
- 20 fields - 1 gold / 3 silver / 16 bronze
- Gold for example: long peace treaty, royal advisers (90d), perfect building plan, 100 crowns, relocations, …
- Silver for example: short peace treaty, tactical retreat (attack), good building plan, horseshoe, 50 crowns, royal ad (30d), large resource packages, …
- Bronze for example: tactical retreat (spy, support), dummies, old building plan, royal advisers (7d), horseshow, medium and small resource packages, …

Army dummies
- fake the amount of troops in spionage report (not in combat report)
- active for 4 days
- Small: 400-600 random amount - Templar / Squire
- Medium: 1k – 1,2k random amount - Templar / Squire / Long-bow
- Large: 2,6k – 3k random amount - Templar / Squire / Long-bow / Black knight



At the moment we don't know when our servers will get the new version.
We'll keep you posted.

All the best
Your Kingsage Team

*translation will follow shortly*

pretty_butterfly

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2

Monday, November 14th 2011, 7:50pm

[Caracteristica] Roata Norocului implementata
[Caracteristica] Sansa de a castiga premii constand in Obiecte si Coroane la Roata Norocului
[Caracteristica] Pagina de istoric a premiilor castigate
[Caracteristica] Evaluarea bataliilor: sansa de a castiga pietre norocoase (daca le folosesti la Roata Norocului) in timpul bataliilor
[Caracteristica] O noua iconita pentru evaluarea bataliilor
[Caracteristica] Obiect introdus 'Piatra norocoasa' (Avantaj: fiecare piatra norocoasa jucata la Roata Norocului te poate ajuta sa castigi ceva – este disponibila la magazin, la Roata Norocului sau in batalii
[Caracteristica] Obiect introdus 'Zaruri norocoase' (Avantaj: fiecare zar norocos poate fi folosit la Roata Norocului pentru a o reincarca cu obiecte- poate fi cumparat de la magazin sau castigat la Roata Norocului)
[Caracteristica] Obiect introdus 'Potcoava' (Avantaj: accelereaza transportul de resurse - poate fi cumparata de la magazin sau castigate la Roata Norocului)
[Caracteristica] Obiect introdus 'Momeala' (Avantaj: afisarea de trupe false in raportul de spionaj - poate fi cumparat de la magazin sau castigat la Roata Norocului si foloseste la pacalirea oponentilor)
[Caracteristica] Obiect introdus'Tactica de retragere' (Avantaj: pentru a anula atacuri, ajutor, spionaj - poate fi cumparat de la magazin sau castigat la Roata Norocului)
[Caracteristica] Obiect introdus'Resurse' (Avantaj: pot fi adaugate cantitati diferite de resurse direct – disponibil la Roata norocului)
[Caracteristica] Camera tronului: toate relicvele se vor regasi acum in Magazin (obiecte ce pot fi achizitionate) si in Inventar (vederea generala a obiectelor disponibile)
[Caracteristica] Etichetarea campurilor neutilizate pentru recrutare
[Caracteristica] Explicatii amanuntite in ceea ce priveste Premiumul
[Caracteristica] Afisarea imbunatatita a buffului introdus in cazul in care exista mai mult de 5 intrari
[Caracteristica] Prioritate alocata recrutarilor
[Bugfix] Eroarea afisata in pagina de Premium - rezolvat
[Bugfix] Textul planului de constructii
[Bugfix] 'Creeaza grup nou' redenumit in 'Group manageri'
[Bugfix] Afisarea gresita a rapoartelor de spionaj - rezolvat
[Bugfix] Afisarea gresita a planurilor de constructii in meniul Premium - rezolvat
[Bugfix] Afisarea gresita a coloniilor cu nume prea lung - rezolvat
[Bugfix] Intrari incorecte in simulatorul de trupe - rezolvat
[Bugfix] Recrutarea in masa (se mentine levelul, trupele in asteptare)
[Bugfix] Timpul de realizare al unitatilor la recrutarea in masa - rezolvat
[Bugfix] Valori negative a numarului colonistilor - rezolvat
[Bugfix] Erorile de stergere pentru inactivitate - rezolvat
[Bugfix] problema cu relocarea coloniilor - rezolvat
[Bugfix] Eroarea schimbarii coloniei in timpul unui atac - rezolvat
[Bugfix] Unitatile mutate in instrumentarul hartii - rezolvat
[Bugfix] Fontul optimizat pentru harta
[Bugfix] Eroarea de text din sectiunea ajutor
[Bugfix] Designul se schimba cand se activeaza bonusul de noapte din simulator - rezolvat
[Bugfix] Layoutul se schimba in timpul mutarii trupelor - rezolvat
[Bugfix] Erorile sistemului de mesaje – rezolvat
Life does not mean to survive a storm, but to know how to dance in the rain. :rolleyes:

pretty_butterfly

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Posts: 233

Location: Sibiu/Sheffield, UK

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3

Monday, November 14th 2011, 9:54pm

Explicatii:
Evaluarea bataliilor: este posibil sa castigati pietre norocoase daca:
- Targetul are cel putin 75% din totalul tau de puncte
- Targetul nu este cu mai mult de 150 de ranguri in spatele tau
- Targetul nu este in aceeasi alianta cu tine sau nu este o colonie abandonata
- Nu este mai mult de o piatra pe zi
- Iti arata in raportul bataliei ca ai castigat o piatra
- Ai primit obiecte ce pot fi folosite doar pe server, care nu protejeaza stergerea din caua inactivitatii
Structura rotii norocului:
- 20 de campuri – 1 aur/ 3 argint/ 16 bronz
- Aur – de exemplu: tratat de pace de durata lunga, consilieri regali (90 zile), planuri perfecte de constructive, 100 de coronae, relocari, …
- Argint – de exemplu: tratat de pace de durata scurta, tactica de retragere (atac), plan de constructii bun, potcoava, 50 coroane, consilieri regali (30 zile), pachete mari de resurse
- Bronz – de exemplu: tactica de retragere (spioni, ajutor), momeala, plan de constructii vechi, consilieri regali (7 zile), potcoava, pachete de resurse medii si mici,…
Momeala
- Falsifica numarul trupelor in raportul de spionaje (nu in cel de atac)
- Este activa pentru 4 zile
- Mica: 400-600 numar aleatoriu – templieri/scutieri
- Medie: 1k-1.2k numar aleatoriu – templieri/scutieri/arcasi
- Mare: 1.6k – 3k numar aleatoriu – templieri/scutieri/arcasi/cavaleri intunecati
Life does not mean to survive a storm, but to know how to dance in the rain. :rolleyes:

pretty_butterfly

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Posts: 233

Location: Sibiu/Sheffield, UK

Occupation: Freelance Translator

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4

Monday, November 21st 2011, 5:59pm

Update-ul va avea loc Miercuri la amiaza. Va fi Update 2.0.1 (aceleasi changelogs ca si Update 2.0)
Life does not mean to survive a storm, but to know how to dance in the rain. :rolleyes:

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